init
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pragma ComponentBehavior: Bound
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import QtQuick
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import QtQuick.Layouts
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import Quickshell
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import Quickshell.Services.Pipewire
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Scope {
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id: root
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// Pick a Nerd Font glyph matching the current level / mute state, matching
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// the glyph-based icon style used elsewhere in this config (e.g. Battery).
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function volumeGlyph(): string {
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const sink = Pipewire.defaultAudioSink;
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if (!sink || !sink.audio || sink.audio.muted)
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return ""; // muted
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const v = sink.audio.volume;
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if (v <= 0.0)
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return ""; // muted / zero
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if (v < 0.34)
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return ""; // low
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if (v < 0.67)
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return ""; // medium
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return ""; // high
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}
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// Bind the pipewire node so its volume will be tracked
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PwObjectTracker {
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objects: [Pipewire.defaultAudioSink]
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}
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Connections {
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target: Pipewire.defaultAudioSink?.audio
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function onVolumesChanged() {
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root.shouldShowOsd = true;
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hideTimer.restart();
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}
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function onMutedChanged() {
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root.shouldShowOsd = true;
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hideTimer.restart();
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}
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}
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property bool shouldShowOsd: false
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Timer {
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id: hideTimer
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interval: 1000
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onTriggered: root.shouldShowOsd = false
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}
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// The OSD window will be created and destroyed based on shouldShowOsd.
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// PanelWindow.visible could be set instead of using a loader, but using
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// a loader will reduce the memory overhead when the window isn't open.
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LazyLoader {
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active: root.shouldShowOsd
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PanelWindow {
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// Since the panel's screen is unset, it will be picked by the compositor
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// when the window is created. Most compositors pick the current active monitor.
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anchors.bottom: true
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margins.bottom: screen.height / 5
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exclusiveZone: 0
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implicitWidth: 400
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implicitHeight: 50
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color: "transparent"
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// An empty click mask prevents the window from blocking mouse events.
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mask: Region {}
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Rectangle {
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anchors.fill: parent
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radius: height / 2
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color: "#80000000"
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RowLayout {
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anchors {
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fill: parent
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leftMargin: 10
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rightMargin: 15
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}
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Text {
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Layout.alignment: Qt.AlignVCenter
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font.family: "JetBrainsMono Nerd Font"
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font.pixelSize: 24
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color: "white"
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text: root.volumeGlyph()
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}
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Rectangle {
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// Stretches to fill all left-over space
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Layout.fillWidth: true
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implicitHeight: 10
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radius: 20
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color: "#50ffffff"
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Rectangle {
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anchors {
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left: parent.left
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top: parent.top
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bottom: parent.bottom
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}
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// Dim the fill while muted as an extra visual cue.
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color: (Pipewire.defaultAudioSink?.audio.muted ?? false) ? "#80ffffff" : "white"
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implicitWidth: parent.width * (Pipewire.defaultAudioSink?.audio.volume ?? 0)
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radius: parent.radius
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}
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}
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}
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}
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}
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}
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}
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